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    <title>Mandate Game : Model of Anticipation Exchange and Decision-Making</title>
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    <description>What types of organization structure are optimal, if cooperative acts must be achieved ? For resolving this problem, we introduced a game modeling characteristics of organizations, inspired by well-known ecoromist K. J. Arrow in &quot;The Limits of Organization&quot;. In this game, each agent gives a mandate to an adviser about his right for decision-making. He tells the adviser his fragments of an anticipation about cooperative acts. The advisers decide act of the agents who gave the mandate to him. The agents get a reward that was calculated by a distance from an optimal act. We used genetic algorithm for dynamics of this game. The network structures of delivering mandates between agents have evolved through three phases : 1) disconnected phase 2) connected phase 3) hub agent phase. Finally, we briefly discussed more abstract model that relates to anticipatory system formulation. </description>
    <category domain="http://popups.lib.uliege.be/1373-5411/index.php?id=65">Full text issues</category>
    <category domain="http://popups.lib.uliege.be/1373-5411/index.php?id=94">Volume 21</category>
    <category domain="http://popups.lib.uliege.be/1373-5411/index.php?id=2534">Risk Management, Economical Systems, and Social Mo...</category>
    <language>fr</language>
    <pubDate>Fri, 30 Aug 2024 15:25:11 +0200</pubDate>
    <lastBuildDate>Fri, 30 Aug 2024 15:25:20 +0200</lastBuildDate>
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